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Dota Gameplay update 7.25

All Pick hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero.

  • Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket.
 
  • Power Runes initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes)
  • Power Runes no longer spawn on both sides of the map at 40 minutes
 
  • Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below)
 
Old Hero Kill AoE Gold:
===
Definitions:
- NWRankingFactor = 1.6 -> 0.4 based on the killer's NW rank within the team
- NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team
- ComebackFactor = 1 if the team is behind, 0 if ahead
 
1 Hero: NWPoorFactor* NWRankingFactor * ( 126 + 4.5 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 1 ) )
 
2 Hero: NWPoorFactor* NWRankingFactor * ( 63 + 3.6 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 2 ) )
 
3 Hero: NWPoorFactor* NWRankingFactor * ( 31.5 + 2.7 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 3 ) )
 
4 Hero: NWPoorFactor* NWRankingFactor * ( 22.5 + 1.8 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 4 ) )
 
5 Hero: NWPoorFactor* NWRankingFactor * ( 18 + 0.9 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 5 ) )
 
New Hero Kill AoE Gold:
===
( 50 + VictimNetWorth*0.03 ) / #Heroes
 
  • Hero kill sprees gold bounty increased from 60->480 to 200->690
  • Hero kill sprees xp bounty increased from 400->1800 to 500->2040
 
  • Captain's Mode now has ban counts per phase changed from 3/2/1 to 4/1/1
  • Random Draft hero pool reduced from 50 to 40
 
  • Radiant Ancient creeps are now easier to stack
  • Tier 1 neutral item drop rates increased from 10 to 14%
  • Fountain attack damage increased from 275 to 300
  • Neutral creep Ice Armor slow reduced from 30 to 25
  • Neutral creep Ice Armor armor reduced from 6 to 5
  • Illusion rune now has similar cast mechanics as Manta (shuffle, dispel, dodge)

Items

Faded Broach
  • Mana reduced from 225 to 200
Iron Talon
  • Now works on Ancients
Poor Man's Shield
  • Agility increased from 7 to 8
Philosopher's Stone
  • Gold income increased from +60 to +70
Grove Bow
  • Attack Speed increased from 10 to 15
Nether Shawl
  • Magic resistance increased from 20% to 25%
Spider Legs
  • Turn rate increased from +30% to +50%
  • Passive movement speed increased from 24% to 28%
Repair Kit
  • Self regen increased from +17 to +20
Enchanted Quiver
  • Cooldown reduced from 8 to 6
Havoc Hammer
  • Knockback area increased from 300 to 350
  • Slow now affects attack speed
Flicker
  • Cooldown reduced from 5 to 4
  • Range reduced from 600 to 450
The Leveller
  • Attack speed increased from 50 to 60
Minotaur Horn
  • Spell immunity duration increased from 1.75 to 2
Witless Shako
  • Health increased from 1000 to 1200
Seer Stone
  • Now provides +10 Mana Regen
Ballista
  • Knockback pure damage increased from 30 to 40
Woodland Striders
 
 
  • Health regen increased from 50 to 60
Town Portal Scroll
  • Cost increased from 50 to 90
Boots of Travel
 
  • No longer has an active
  • Upgrades Town Portal Scroll while equipped. Reduces its cooldown to 40 seconds, allows it to target units, and does not consume a charge on usage.
  • Movement speed increased from 32/35% to 38/44%
Javelin
  • Damage reduced from 100 to 80
Mjollnir
 
  • Attack speed reduced from +75 to +65
Orb of Venom
 
  • Damage per second reduced from 5 to 2
  • Melee slow increased from 12% to 15%
  • Slow duration reduced from 3 to 2
Ring of Regen
  • Cost reduced from 250 to 225
Headdress
  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • HP regen increased from 2 to 2.5
Sage's Mask
  • Mana regeneration increased from 0.75 to 1
  • Cost reduced from 250 to 225
Ring of Basilius
  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • Mana regen aura increased from 1.25 to 1.4
Buckler
  • No longer requires an Iron Branch
  • No longer provides +3 All Stats
  • Recipe cost reduced from 300 to 225
  • Armor increased from 2 to 2.5 (heroes and player units only)
Vladmir's Offering
  • All Stats reduced from +6 to +5
  • Mana regen increased from 1.25 to 1.5
Veil of Discord
 
  • Mana regen increased from 1.25 to 1.5
Bloodthorn
 
  • Now requires Hyperstone instead of Crystalys
  • Attack Damage reduced from +75 to +30
  • Attack Speed increased from 30 to 85
  • No longer has a passive critical strike chance
Battle Fury
  • Now requires Broadsword and Mithril Hammer instead of Demon Edge and Recipe
Broadsword
 
  • Cost reduced from 1200 to 1000
  • Damage reduced from +18 to +16
Crystalys
 
  • Recipe cost increased from 500 to 700
  • Damage reduced from 45 to 34
  • Critical Strike chance increased from 20% to 30%
Vanguard
  • No longer has a 200 gold recipe
Crimson Guard
  • Recipe cost increased by 200
Abyssal Blade
 
  • Recipe cost increased by 200
Eaglesong
  • Cost reduced from 3200 to 3000
Butterfly
  • Agility reduced from 35 to 30
Ethereal Blade
 
  • Ether Blast primary attribute damage reduced from 200% to 150%
  • Ether Blast base damage increased from 75 to 125
Kaya and Sange
  • Mana loss reduction increased from 16% to 18%
  • Spell amplification increased from 12% to 14%
Yasha and Kaya
 
  • Mana loss reduction increased from 16% to 18%
  • Spell amplification increased from 12% to 14%
Nullifier
 
  • No longer mutes enemies
  • Now continuously dispels the target
  • Duration reduced from 6 to 5
  • Slow reduced from 100% for 0.4 seconds to 80% for 0.5 seconds
  • Cooldown reduced from 13 to 11
  • Cast range increased from 600 to 900
  • Armor increased from +5 to +8
  • Damage increased from +65 to +80
Force Staff
  • Cast range reduced from 750 to 550 (850 for enemies)
  • No longer undispellable
Hurricane Pike
  • Allied cast range reduced from 800 to 550
  • No longer undispellable
Glimmer Cape
  • Cast range reduced from 800 to 550
Observer Ward
  • Vision reduced from 1600 to 1400
Holy Locket
  • Recipe reduced from 800 to 500
Necronomicon
  • Gold and XP bounties reduced from 100/150/200 to 50/100/150
  • Recipe cost reduced from 1300 to 1250
Aeon Disk
  • Cooldown reduced from 115 to 105
Silver Edge
 
  • Debuff now reduces regen and heals by 50%
Clarity
  • Duration reduced from 50 to 30 seconds
  • Mana regeneration increased from 4.5 to 6
Infused Raindrops
  • Mana regen increased from +0.75 to +0.9
Bottle
  • Cost reduced from 650 to 625
Medallion of Courage
  • Mana regeneration increased from 0.75 to 1.25
Solar Crest
  • Mana regeneration increased from 1.5 to 1.75
Ring of Health
  • Health regen increased from 6 to 6.5
  • Cost reduced from 850 to 825
Void Stone
  • Cost reduced from 850 to 825
Perseverance
  • Health regen increased from 6 to 6.5
Hood of Defiance
  • Health regeneration increased from 8 to 8.5
Pipe of Insight
  • Health regeneration increased from 8 to 8.5
  • No longer provides +3 All Stats
Lotus Orb
  • Manacost increased from 75 to 150
Helm of Iron Will
  • Health regen increased from 3.5 to 5
  • Cost increased from 900 to 925
Ring of Tarrasque
  • Cost reduced from 700 to 600
  • Health regen increased from 3.75 to 4.5
Tranquil Boots
 
  • Health regen reduced from 16 to 14

Heroes

Abaddon
Talents
  • Level 25 Talent increased from 375 AoE Mist Coil to 425
Alchemist
  • Agility gain increased from 1.2 to 1.5
Arc Warden
  • Base movement speed increased from 280 to 285
Batrider
Firefly
  • Firefly movement speed reduced from 5/10/15/20% to 4/8/12/16%
Flamebreak
  • Flamebreak impact damage reduced from 50/75/100/125 to 30/60/90/120
Beastmaster
  • Base attack speed increased from 100 to 110
Wild Axes
  • Wild Axes damage type changed from Physical to Magical
  • Wild Axes debuff duration increased from 10 to 12
  • Wild Axes no longer pierce Spell Immunity
Bloodseeker
Bloodrage
  • Bloodrage heal rescaled from 13/17/21/25% to 10/15/20/25%
Bounty Hunter
  • Reworked Scepter. Now applies Jinada to Shuriken Toss, increases cast range to 650 and lowers cooldown to 6.
Shuriken Toss
  • Shuriken Toss manacost from 135 to 120/125/130/135
Talents
  • Level 15 Talent changed from +50 Attack Speed to +75 Shuriken Toss Damage
  • Level 20 Talent changed from +125 Shuriken Toss Damage to +60 Attack Speed
Brewmaster
Primal Split
  • Primal Split Fire brewling damage increased from 80/120/160 to 80/130/180
  • Primal Split Fire Permanent Immolation interval changed from 1 to 0.5
Talents
  • Level 20 Talent increased from +1500 Health to Primal Split Units to +1750
  • Level 25 Talent increased from -65s Primal Split Cooldown to -75s
Broodmother
Talents
  • Level 10 Talent increased from +200 Health to +250
Chaos Knight
Phantasm
  • Phantasm cooldown reduced from 145 to 145/135/125
Reality Rift
  • Reality Rift cast range increased from 475/550/625/700 to 550/600/650/700
Clinkz
Death Pact
  • Death Pact no longer has a neutral level requirement
Burning Army
  • Burning Army damage increased from 28% to 30%
Crystal Maiden
Freezing Field
  • Freezing Field Scepter Frostbite timer reduced from 2.5 to 2.0
Dark Seer
Surge
  • Surge movement speed changed from 70% to +250
  • Surge cooldown increased from 16/14/12/10 to 19/16/13/10
Talents
  • Level 10 Talent changed from +90 Damage to +125 Ion Shell Radius
Dazzle
  • Reworked Scepter. When you cast an ability, you automatically launch an attack on 8 enemy units (up to 800 units away).
Talents
  • Level 10 Talent reduced from +75 Damage to +60
Death Prophet
Exorcism
  • Exorcism now provides a 20% movement speed increase
Dragon Knight
  • Base movement speed increased by 5
Drow Ranger
  • Attack animation improved from 0.65 to 0.55
Earth Spirit
  • Agility gain increased from 1.5 to 2.4
Talents
  • Level 10 Talent increased from +50 Damage to +65
  • Level 10 Talent increased from +300 Rolling Boulder Distance to +400
  • Level 20 Talent increased from +15% Spell Amplification to +20%
Elder Titan
Talents
  • Level 15 Talent increased from +15% Magic Resistance to +20%
  • Level 20 Talent increased from +100 Echo Stomp Damage to +125
Ember Spirit
Searing Chains
  • Searing Chains cooldown reduced from 14/12/10/8 to 11/10/9/8
  • Searing Chains manacost rescaled from 110 to 80/90/100/110
Talents
  • Level 10 Talent increased from +275 Flame Guard Absorption to +350
Enchantress
Sproink
  • Sproink distance increased from 450 to 500
Enigma
  • Base intelligence increased by 3
Black Hole
  • Black Hole damage increased from 50/100/150 to 100/150/200
Talents
  • Level 15 Talent increased from +40 Malefice Instance Damage to +100
Grimstroke
Phantom's Embrace
  • Phantom's Embrace rend damage increased from 80/170/260/350 to 120/200/280/360
Talents
  • Level 15 Talent increased from +15% Spell Amplification to +20%
  • Level 20 Talent increased from +600 Stroke of Fate Cast Range to +800
Gyrocopter
  • Attack backswing reduced from 0.97 to 0.65
  • Strength gain increased from 2.3 to 2.5
Flak Cannon
  • Flak Cannon attack count from 3/4/5/6 to 2/3/4/5
  • Flak Cannon cooldown reduced from 40 to 20
  • Flak Cannon duration reduced from 15 to 10
Call Down
  • Call Down missile two damage increased from 100/150/200 to 200/275/350
  • Call Down cooldown increased from 55/50/45 to 90
Talents
  • Level 20 Talent increased from -25s Call Down Cooldown to -50s
Huskar
Berserker's Blood
  • Berserker's Blood max attack speed reduced from 160/220/280/340 to 140/200/260/320
Juggernaut
  • Reworked Scepter. Grants Swift Slash. Performs a mini omnislash that lasts 0.8 seconds. Cast Range 650. Cooldown 15. Manacost 100
Keeper of the Light
Talents
  • Level 10 Talent changed from +6% Spell Amplification to -3s Blinding Light Cooldown
  • Level 15 Talent changed from +1 Will-O-Wisp Health Count to +2 Will-O-Wisp Flicker
  • Level 20 Talent changed from +40% Magic Resistance to +250 Will-O-Wisp AoE
  • Level 25 Talent changed from +3 Will-O-Wisp Flicker to +3 Will-O-Wisp Health Count
Kunkka
Talents
  • Level 10 Talent increased from +6 Armor to +7
  • Level 25 Talent increased from +60% Tidebringer Cleave to +80%
Legion Commander
Talents
  • Level 15 Talent increased from +65 Overwhelming Odds Hero Damage to +80
Leshrac
  • Agility gain increased from 2.3 to 2.8
  • Attack backswing reduced from 0.77 to 0.6
Pulse Nova
  • Pulse Nova activation cost reduced from 70/90/110 to 70
Lina
  • Attack point reduced from 0.75 to 0.65
  • Attack backswing reduced from 0.78 to 0.6
Lone Druid
Talents
  • Level 10 Talent changed from +125 Attack Range to +30 Spirit Bear Movement Speed
Luna
  • Base strength increased from 18 to 21
  • Base intelligence increased from 18 to 23
  • Agility gain reduced from 3.6 to 3.4
Lycan
Feral Impulse
  • Feral Impulse health regen increased from 1/3/5/7 to 2/4/6/8
Shapeshift
  • Shapeshift duration increased from 18 to 22
Magnus
Shockwave
  • Shockwave slow duration increased from 0.75 to 0.9
Talents
  • Level 10 Talent increased from +200 Health to +250
  • Level 15 Talent increased from +75 Shockwave Damage to +100
Mars
God's Rebuke
  • God's Rebuke scepter now always lowers the cooldown rather than just during Arena of Blood
  • God's Rebuke scepter cooldown from 1.4 to 3.5
Medusa
Talents
  • Level 15 Talent increased from +25% Mystic Snake Mana Gain to +40%
Mirana
  • Base damage increased by 2
Sacred Arrow
  • Sacred Arrow damage increased from 40/120/200/280 to 60/150/240/330
Nature's Prophet
  • Attack backswing reduced from 0.77 to 0.6
Wrath of Nature
  • Wrath of Nature cooldown increased from 60 to 85
  • Wrath of Nature now provides you with +4/5/6 damage per unit killed for 50 seconds.
Night Stalker
  • Base intelligence increased by 2
  • Base health regen increased by 0.5
  • Movement speed increased from 295 to 300
Talents
  • Level 15 Talent increased from +15% Lifesteal to +25%
  • Level 25 Talent increased from -40s Dark Ascension Cooldown to -60s
Ogre Magi
  • Base armor reduced by 1
Phoenix
  • Base health regen increased from 0.5 to 1
  • Base damage increased by 2
Puck
  • Base damage reduced by 2
Pudge
  • Base health regen increased from 0 to 1
Flesh Heap
  • Flesh Heap now provides 8/10/12/14% Magic Resistance instead of health regen
Pugna
Nether Ward
  • Nether Ward mana drain rescaled from 0.3/0.6/0.9/1.2% to 0.6/0.8/1/1.2%
Life Drain
  • Life Drain damage reduced from 175/275/375 to 150/225/300
  • Life Drain cooldown reduced from 22 to 7
  • Life Drain Scepter now also increases damage to 200/300/400
  • Life Drain break distance reduced from 1000 to 900
Queen of Pain
Shadow Strike
  • Shadow Strike slow increased from 20/30/40/50% to 20/35/50/65%
Sonic Wave
  • Sonic Wave cooldown reduced from 135 to 125
Riki
Talents
  • Level 15 Talent reduced from +35 Damage to +30
Rubick
Fade Bolt
  • Fade Bolt manacost increased from 120/130/140/150 to 135/140/145/150
Sand King
Caustic Finale
  • Caustic Finale slow duration increased from 3 to 3/3.5/4/4.5
  • Caustic Finale now reduces attack speed as well
Epicenter
  • Epicenter damage per pulse increased from 110 to 110/120/130
Shadow Demon
Demonic Purge
  • Demonic Purge damage increased from 250/350/450 to 300/400/500
Silencer
  • Intelligence steal is now part of Glaives of Wisdom instead of being innate
Talents
  • Level 15 Talent increased from +12% Arcane Curse Slow to +14%
Slark
Pounce
  • Pounce scepter distance reduced from 1200 to 1100
Snapfire
  • Added Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150
Scatterblast
  • Scatterblast cooldown increased from 10 to 13/12/11/10
Sniper
  • Base damage increased by 4
Headshot
  • Headshot damage reduced from 30/60/90/120 to 20/50/80/110
Assassinate
  • Assassinate Scepter cast time reduced from 1 to 0.5 seconds
Spectre
  • Base health regen increased from 1.5 to 2.5
Shadow Step
  • Shadow Step scepter ability cooldown reduced from 70 to 35
Spirit Breaker
  • Reworked Scepter. Increases Charge of Darkness movement speed by 100 and reduces cooldown by 5.
Storm Spirit
  • Base attack speed increased from 100 to 110
Sven
  • Base movement speed increased by 5
Techies
Talents
  • Level 25 Talent increased from +25 Mines Movement Speed to +75
Templar Assassin
Psionic Projection
  • Psionic Projection scepter ability cast time reduced from 2 to 1 second
Terrorblade
Metamorphosis
  • Metamorphosis Scepter is now a standalone ability you gain while in Metamorphosis. Cooldown 90.
Talents
  • Level 10 Talent increased from +20 Movement Speed to +25
  • Level 10 Talent increased from +15% Evasion to +20%
  • Level 15 Talent increased from +250 Health to +300
  • Level 15 Talent increased from +25 Attack Speed to +30
  • Level 20 Talent increased from -8s Reflection Cooldown to -10s
Tidehunter
  • Base strength increased by 3
Tinker
Talents
  • Level 10 Talent changed from +125 Cast Range to +150
  • Level 15 Talent changed from +2s March of the Machines Duration to +3s
Tiny
  • Attack backswing reduced from 1 to 0.7
Treant Protector
Nature's Guise
  • Nature's Guise regen amplification increased from 25% to 40%
Tusk
  • Base movement speed increased by 5
Ice Shards
  • Ice Shards damage increased from 60/120/180/240 to 70/140/210/280
Undying
Tombstone
  • Tombstone zombies damage increased from 36 to 46
Ursa
Fury Swipes
  • Fury Swipes damage increased from 7/14/21/28 to 10/20/30/40
Overpower
  • Overpower attack count reduced from 4/5/6/7 to 3/4/5/6
  • Overpower cooldown reduced from 16/14/12/10 to 16/13/10/7
  • Overpower manacost reduced from 75 to 55/60/65/70
Enrage
  • Enrage no longer has a Fury Swipes multiplier
  • Enrage duration increased from 4 to 4/4.5/5
  • Enrage cooldown reduced from 70/50/30 to 50/40/30
  • Enrage now grants +50% Status Resistance
Talents
  • Level 25 Talent changed from Enrage +80% Status Resistance to +3 Overpower Attacks
Vengeful Spirit
Magic Missile
  • Magic Missile cast range increased from 500 to 550
  • Magic Missile damage rescaled from 100/175/250/325 to 90/180/270/360
Viper
Viper Strike
  • Viper Strike damage increased from 60/100/145 to 80/120/160
Talents
  • Level 10 Talent increased from +8% Spell Lifesteal to +10%
Visage
  • Base attack speed increased from 100 to 110
Soul Assumption
  • Soul Assumption collection radius increased from 1375 to 1500
  • Soul Assumption cast range increased from 900 to 1000
Talents
  • Level 25 Talent changed from -2s Gravekeeper's Cloak to +6 Gravekeeper's Cloak Stacks
Void Spirit
  • Added Scepter. Resonant Pulse is now a charge-based ability with 2 charges and it now silences enemies for 2 seconds.
Warlock
Shadow Word
  • Shadow Word cast point improved from 0.5 to 0.4
Talents
  • Level 10 Talent increased from +150 Cast Range to +175
  • Level 20 Talent increased from 300 Shadow Word AoE to 375
Weaver
  • Base intelligence increased from 13 to 16
  • Intelligence gain increased from 1.8 to 2.0
  • Base mana regen increased from 0.4 to 0.75
Shukuchi
  • Shukuchi movement bonus increased from +225 to +220/240/260/280
Windranger
  • Intelligence gain increased from 3 to 3.6
Winter Wyvern
Cold Embrace
  • Cold Embrace is now considered a heal instead of regen
Witch Doctor
  • Paralzying Casks manacost reduced from 110/120/130/140 to 80/100/120/140
Death Ward
  • Death Ward Scepter no longer has a bounce limit
Wraith King
Vampiric Aura
  • Vampiric Aura lifesteal reduced from 6/12/18/24% to 5/10/15/20%
  • Vampiric Aura lifesteal and damage on your hero is now 1.5x
Zeus
  • Base movement speed increased from 295 to 300
  • Attack point improved from 0.45 to 0.35